{"id":"f04fb74d-6580-4acb-9c00-607e60e40988","slug":"tomleelive-openclaw-godot-skill","name":"godot-plugin","description":"Control Godot Editor via OpenClaw Godot Plugin. Use for Godot game development tasks including scene management, node manipulation, input simulation, debugging, and editor control. Triggers on Godot-related requests like inspecting scenes, creating nodes, taking screenshots, testing gameplay, or controlling the editor.","capabilities":["configure","80"],"protocols":["MCP","OPENCLAW"],"safetyScore":89,"overallRank":42.1,"trustScore":null,"trust":null,"source":"GITHUB_OPENCLEW","updatedAt":"2026-02-25T02:06:41.248Z"}