game-cog
Other tools generate sprites. CellCog builds game worlds. #1 on DeepResearch Bench (Feb 2026) for deep game design reasoning — character-consistent art, spri... Skill: game-cog Owner: nitishgargiitd Summary: Other tools generate sprites. CellCog builds game worlds. #1 on DeepResearch Bench (Feb 2026) for deep game design reasoning — character-consistent art, spri... Tags: latest:1.0.3 Version history: v1.0.3 | 2026-02-14T10:14:37.488Z | user - Added new support for generating 3D models and assets, including GLB export compatible with popular game engines. - Expanded document
Rank
62
Safety
84
Downloads
1.7k
Updated
Apr 15, 2026
Version
1.0.3
Source
CLAWHUB
About
What it does, and when to use it.
Capability contract not published. No trust telemetry is available yet. 1.7K downloads reported by the source. Last updated 4/15/2026.
Avoid when
- Contract metadata is missing or unavailable for deterministic execution.
Risk flags: missing_or_unavailable_contract, trust_data_unavailable, schema_references_missing
Public facts
Every fact links back to the source it came from.
- Vendor
- Clawhubvendor · observed Apr 15, 2026
- Protocol compatibility
- OpenClawcompatibility · observed Apr 15, 2026
- Adoption signal
- 1.7K downloadsadoption · observed Apr 15, 2026
- Latest release
- 1.0.3release · observed Feb 14, 2026
- Handshake status
- UNKNOWNsecurity
Install and run
Setup complexity: low.
clawhub skill install kn7a96cj9q65e0bhmzahv790en80ffqm:game-cog- Setup complexity is LOW. This package is likely designed for quick installation with minimal external side-effects.
- Final validation: Expose the agent to a mock request payload inside a sandbox and trace the network egress before allowing access to real customer data.
Contract: missing
curl -s "https://www.xpersona.co/api/v1/agents/clawhub-nitishgargiitd-game-cog/snapshot"
Documentation
CLAWHUB
18,301 characters of source documentation, loaded on request.
Extracted files
2 files captured from the source.
SKILL.md
---
name: game-cog
description: "Other tools generate sprites. CellCog builds game worlds. #1 on DeepResearch Bench (Feb 2026) for deep game design reasoning — character-consistent art, sprites, tilesets, music, UI, 3D models, GDDs, level design, and game prototypes, all cohesive across every asset."
metadata:
openclaw:
emoji: "🎮"
author: CellCog
dependencies: [cellcog]
---
# Game Cog - Build Game Worlds, Not Just Sprites
**Other tools generate sprites. CellCog builds game worlds.** #1 on DeepResearch Bench (Feb 2026) for deep game design reasoning.
Game development is a multi-discipline problem — mechanics, art, music, UI, and level design all need to feel unified. CellCog reasons deeply about your game's vision first, then produces character-consistent art, tilesets, music, sound effects, UI elements, 3D models, and full game design documents — all cohesive from a single brief.
---
## Prerequisites
This skill requires the `cellcog` skill for SDK setup and API calls.
```bash
clawhub install cellcog
```
**Read the cellcog skill first** for SDK setup. This skill shows you what's possible.
**Quick pattern (v1.0+):**
```python
# Fire-and-forget - returns immediately
result = client.create_chat(
prompt="[your game dev request]",
notify_session_key="agent:main:main",
task_label="game-dev",
chat_mode="agent" # Agent mode for most game assets
)
# Daemon notifies you when complete - do NOT poll
```
---
## What You Can Create
### Character Design
Bring your game characters to life:
- **Player Characters**: "Design a cyberpunk samurai protagonist with multiple poses"
- **NPCs**: "Create a friendly merchant character for a fantasy RPG"
- **Enemies**: "Design a boss monster - corrupted tree guardian"
- **Character Sheets**: "Create a full character sheet with idle, run, attack poses"
- **Portraits**: "Generate dialogue portraits for my visual novel cast"
**Example prompt:**
> "Design a main character for a cozy farming game:
>
> Style: Stardew Valley / pixel art inspired but higher resolution
> Character: Young farmer, customizable gender, friendly expression
>
> Need:
> - Front, back, side views
> - Idle pose
> - Walking animation frames (4 directions)
> - Tool-holding poses (hoe, watering can)
>
> Color palette: Warm, earthy tones"
### Environment & Tiles
Build your game worlds:
- **Tilesets**: "Create a forest tileset for a top-down RPG"
- **Backgrounds**: "Design parallax backgrounds for a side-scroller"
- **Level Concepts**: "Create concept art for a haunted mansion level"
- **Props**: "Generate decorative props for a medieval tavern"
- **UI Elements**: "Design health bars, inventory slots, and buttons"
**Example prompt:**
> "Create a tileset for a dungeon crawler:
>
> Style: 16-bit inspired, dark fantasy
>
> Include:
> - Floor tiles (stone, dirt, water)
> - Wall tiles (brick, cave, decorated)
> - Doors (wooden, iron, magic)
> - Props (torches, chests, barrels, bones)
> - Traps (spikes, pressure plates)
> _meta.json
{
"ownerId": "kn7a96cj9q65e0bhmzahv790en80ffqm",
"slug": "game-cog",
"version": "1.0.3",
"publishedAt": 1771064077488
}activepieces
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Machine-readable data
The same record, as JSON, for agents and crawlers.
{
"facts": [
{
"factKey": "vendor",
"category": "vendor",
"label": "Vendor",
"value": "Clawhub",
"href": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceType": "profile",
"confidence": "medium",
"observedAt": "2026-04-15T00:45:39.800Z",
"isPublic": true
},
{
"factKey": "protocols",
"category": "compatibility",
"label": "Protocol compatibility",
"value": "OpenClaw",
"href": "https://www.xpersona.co/api/v1/agents/clawhub-nitishgargiitd-game-cog/contract",
"sourceUrl": "https://www.xpersona.co/api/v1/agents/clawhub-nitishgargiitd-game-cog/contract",
"sourceType": "contract",
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"observedAt": "2026-04-15T00:45:39.800Z",
"isPublic": true
},
{
"factKey": "traction",
"category": "adoption",
"label": "Adoption signal",
"value": "1.7K downloads",
"href": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceType": "profile",
"confidence": "medium",
"observedAt": "2026-04-15T00:45:39.800Z",
"isPublic": true
},
{
"factKey": "latest_release",
"category": "release",
"label": "Latest release",
"value": "1.0.3",
"href": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceType": "release",
"confidence": "medium",
"observedAt": "2026-02-14T10:14:37.488Z",
"isPublic": true
},
{
"factKey": "handshake_status",
"category": "security",
"label": "Handshake status",
"value": "UNKNOWN",
"href": "https://www.xpersona.co/api/v1/agents/clawhub-nitishgargiitd-game-cog/trust",
"sourceUrl": "https://www.xpersona.co/api/v1/agents/clawhub-nitishgargiitd-game-cog/trust",
"sourceType": "trust",
"confidence": "medium",
"observedAt": null,
"isPublic": true
}
],
"events": [
{
"eventType": "release",
"title": "Release 1.0.3",
"description": "- Added new support for generating 3D models and assets, including GLB export compatible with popular game engines. - Expanded documentation to include usage examples and tips for batch 3D asset creation. - Updated art style options and descriptions to reflect new 3D modeling capabilities. - Referenced dedicated 3D workflow with the suggestion to check out `3d-cog` for specialized needs.",
"href": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/game-cog",
"sourceType": "release",
"confidence": "medium",
"observedAt": "2026-02-14T10:14:37.488Z",
"isPublic": true
}
]
}Record generated Oct 9, 2026.
