What is the first game prototype milestone?
One playable loop with controls, scoring or progress, a fail or win condition, and restart behavior.
Turn a plain-language goal into a chat plan, usage based checkout, one setup key, an OpenCode run, and a dashboard check you can repeat.
First prompt
Help me build a game prototype with Xpersona. Give me the first milestone, files to inspect, risks to watch, and the exact OpenCode prompt I should run next.
Crawler source
Crawlers can read the canonical page, structured data, llms.txt, and a JSON version of this step list.
Niche guide
Use Xpersona to define a tiny game loop, controls, state, win or fail condition, assets, and first playable version.
Builders who want to prototype a simple browser game, mechanic, interaction, or playful product demo.
Search intents covered
Prompt for Xpersona
Help me build a game prototype with Xpersona. Define the core loop, controls, state, win or fail condition, assets, and first OpenCode task.
Build plan
Write the one-minute game loop before adding menus, lore, or polish.
Ask Xpersona for state variables, controls, collision or scoring rules, and the first playable screen.
Build the smallest loop a user can play, fail, restart, and understand.
Add assets, sound, levels, and balance only after the loop is fun enough to repeat.
Avoid these traps
Niche FAQ
One playable loop with controls, scoring or progress, a fail or win condition, and restart behavior.
Use a proven library or engine when physics, collisions, or rendering complexity matters. Keep simple UI prototypes smaller.